I am an indie game developer and composer with about 10 years’ experience in both, and am currently developing a rogue-lite called Ambience.
Ambience is a weather-warping, dungeon-crawling rogue-lite that revolves around the concept of “Ambience” – which manifests itself as the weather of every Environment and the personality of every Being. In Ambience, you’re fleeing from a prison established by the brilliant scientist Foss and guarded by his Henchmen. As you progress, you’ll make new allies, find out more about Foss’s true aims… and more often than not, simply focus on survival.
I use GameMaker: Studio for game development and Melody Assistant for composing music.
- Email: firstname.lastname@example.org
- Twitter: @RhombusGameDev